Working principles



Material as agent
Materials actively participate in the outcome. Their limits, failures, and reactions shape the work as much as any initial intention.

Process before typology
Projects do not begin from predefined categories. Function may remain secondary, ambiguous, or unresolved when necessary.

Controlled instability
Precision and unpredictability coexist. Control is partial and constantly renegotiated throughout the making process.



“Prototyping is not a testing phase,
but a form of thinking”

g.





The practice moves between collectible design, industrial collaborations, and site-specific projects.

Works are developed as limited editions, research-driven prototypes, or production-oriented systems, depending on context, scale, and intent.
ale, and intent.